Welcome to the (Unofficial) Lethal Company Seed Database
About
This is an unoffical, fan-made project to provide a quick and easy tool for conducting Lethal Company seed searches. It utilizes an online database, PostgreSQL, to efficiently house information regarding all 100 million seeds for each of the 11 moons.
Currently, this database is accurate ONLY for Version 81 and does not include ALL accurate information about a seed (See HELP for more info).
If you wish to provide feedback, suggestions, bug reports, or help with this project, feel free to contact the email listed at the bottom of the page.
Future Plans
This database will be updated to future versions of Lethal Company. Other versions may be supported in the future, but there is no set plan.
Until Version 81, simulating the number of beehives and Sapsucker Eggs was locked behind dungeon generation (see below). This means that adding information about these outdoor scraps is unlikely to happen for other versions. Also, the exact value of outdoor scrap cannot be determined (as this value is indirectly tied to dungeon generation; see HELP for more info), so this will only be fixed if simulating dungeon generation is ever accounted for.
As explained in HELP, total scrap values for seeds are not always accurate, as only Mineshaft seeds provide accurate values due to interior generation quirks. Simulating interior dungeon generation is intended to be looked into to provide more accurate data, but due to its complex and computationally expensive nature, it may not be feasible.
On a lesser priority, weather events are likewise planned to be added to the database.
Recently in Version 81, interior enemies, namely Nutcrackers and Butlers, can now be predicted without simulating the interior's dungeon, and there are plans to add this information to the database. However, time is needed due to changes to interior enemy code as well as figuring out a way to efficiently store information about enemy spawns.
The statistical calculations are intended to be expanded upon.
This database's performance will hopefully improve in the future, as it is currently using an unoptimized method of storing and reading the data.
As of now, there are no plans to store enemy data, individual scraps' values, or map data in the database. The data regarding interior's traps such as Landmines and Spike Traps has not been looked into yet.
Disclaimer
This project is currently developed by a single person who is new to website development, database management, and C# programming. As such, I apologize for any bugs, unfavorable features, or unprofessionalism, and I hope to improve the experience and utiility of this project in the future. This is a hobby project running at a personal cost, so future support is not a guarantee.
In case anyone asks, this project was developed thoughtfully with the help of YouTube tutorials and online research tools (including AI). All code and text in the final product is written and understood by a human.
Seed Data Program Github: LCSeedDataGenerator
This project has no affiliation to Zeekers or Lethal Company. All images and color designs were taken from Lethal Company. All seed data was generated through a custom made C# program.
Contact Me!
Email: [email protected]
YouTube Video Covering This Project:
I would be grateful for any feedback on this project! If you wish to support me, simply visiting my YouTube video (link above) is appreciated! If there are any specific features you would like to see added to this website, please let me know!